Tuesday, March 3, 2026

Balancing Issues in Helldivers


 Recently a concerned player issued a challenge to the leadership team of Helldivers 2 through a post on their reddit and Discord stating that he would give $1000 dollars to any charity that Arrowhead wanted IF they would get a certain group of 4 Devs together and have them play the game on the hardest difficulty fighting the Automatons. As of the posting of this blog article there has been no real response from the Arrowhead Dev team other than that they were aware of the challenge issued.


This challenge stems from a growing number of members of the player base saying that the current balance of the game is off on the harder difficulties. When compared in groups such as Level 1 to Level 3 then from Level 4 to 6 that the higher levels seem to be off balanced. This became apparent during the invasion of Cyberstan when the amount of Automaton and Cyborg forces greatly out numbered the Helldivers. Many Divers complained that the VOX engines alone with their almost continues drop from Automaton drop ships was enough to prove the balance was at the very least slightly off. 

With the Battle for Cyberstan being fresh there has been a call for a look at the balancing of the game on higher difficulties as well as some of the balancing in regards with certain weapons and stratagems. The majority of players agree that while Arrowhead has been doing a good job of fixing multiple errors including the Hard Locking issues, they are still off a little bit when it comes to maintaining a balance in the game. 

As someone myself that doesn't play higher levels because I'm not that good and honestly after seeing the hell and torment that those levels bring I decided that my blood pressure probably couldn't handle it, so I tend to stay on the more lower levels with Challenging or Hard being about as high as I go. But that said I can tell that between going from Medium to Challenging and then to Hard there are some issues with balancing.

The game has reached a point where people are now looking for more upgrades and new additions that will lead the game into being more for more types of players, between the desire for Ship Upgrades, a use for XP and Levels, Weapon and Armor Customization as well as a Guild/Clan system, there is still a hard push to fix some of the balancing issues before those other upgrades are made.

As for the gamer that made the offer, I have seen where other gamers have followed suit and offered their own money to pool with his to be given 100% to a charity of Arrowheads choice if they can beat their own game on the hardest difficulty. I am not sure at this moment what the 'Prize' pot is at but as more gamers join in it makes it hard think that Arrowhead won't respond at all and that they wont take up the gaming community on this...if for no other reason than to just try and get some money for a charity.  

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